Thursday, February 14, 2013
Narration and the game Bastion
Bastion, a game that I feel has one of the most compelling narrators I have ever heard. I seriously played this game just to listen to him. The narration is so affecting, it comes in no small part from the man Logan Cunningham, the voice of Rucks. “It's the best compliment in the world when I hear people saying the reason they wanted to keep going is because they wanted to hear what Rucks would say next," says Cunningham. He has a dry wit but there's a great sadness and regret there too. I don't think there's a lot out there in the world that scares him anymore, and he's the type of person who, after accumulating a number of years, finds the humor in life rather easily. I love that odd mix going on, someone who is hard-hearted but also quick to laugh. I also think the reason it works so well is the pacing and implementation of the narration. It's in nice, small pieces that are carefully placed throughout the map; you won't hear the next line until you literally step over it. There is a right way to do narration and a wrong way, this guy does it right.