But what about space? I like to think of the digital space of activity as a parallel universe much like the notion in the book that "Cyberspace exists between different physical locations, a rainbow bridge supported on all sides by site-specific physical hardware and the 'wetware' of human bodies".
When engaging in Second Life for instance, the action clearly is real and tied to humans and hardware and electricity. But where does it exist? In role-playing my character, I have become somewhat addicted to it's appearance, to it's presence, to my (what is referred to in social psychology) "impression management"- my attempt to get others to see me as I want to be seen. The terrain and universes I have been exploring now keep me from sleep, then percolate into my dreams when I am.
The text continues "like events on a theater stage, the transformations of space remain primarily imaginary, metaphorical, and representational; suspension of disbelief is thus as crucial to the cyberspace participant's transportation or immersion into imaginary space as it is for the theater spectator".